The Raven Order
Be the mastermind behind the rise of an empire—or the force behind its fall.
About the Game
Two commanders face each other across an age-worn battlefield. Through careful counsel and cold ambition, you raise buildings, forge soldiers, and bend runes to your will — until one stronghold remains.
Raise Your Stronghold
Construct camps, towns, academies, and citadels. Each building deepens your reach — and gives your rival more reason to fear your next move.
Forge Your Forces
Harden workers into sentries, sentries into riders, riders into druids who carry the weight of ancient runes. Every rank earned is a threat your rival must answer.
Leave Nothing Standing
Send riders and druids across the field. Break through defences, raze what they have built, and end the game as the last stronghold standing.
Combat in Action
Each turn you choose your attackers — then watch the order decide the outcome.
Rider (power 2) vs. Sentry (power 2) — equal power, both fall.
Claim Your Copy
Claim your copy and bring a worthy rival to the table. The Raven Order rewards patience, cunning, and the will to hold your ground.
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